Backdrop artwork for Star Trek: Strategic Operations Simulator
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ColecoVision

Star Trek: Strategic Operations Simulator

1984 1-2 Joueurs 30% E - Everyone

You are the Captain of the Enterprise as you pilot it through a series of combat simulations against Klingon battlecruisers, Antimatter Pods, and the Nomad Probe. The top of the screen displays a top down tactical display, while the bottom half is the "main screen" view from the Bridge of the Enterprise. Klingon Ships are after your starbases that you can use to refuel and repair at. Defeat them before your bases are destroyed and the Enterprise is destroyed as well. Most of your focus is on the tactical display, and the main screen is frequently forgotten during intense combat. As the Enterprise takes damage, systems go offline. Shields take damage first, than photon torpedoes, then warp engines, and then game over. The balance of keeping the Enterprise in good fighting trim by avoiding damage and docking at starbases, vs. the bonus received from "unused" starbases at then end of each level is a nice tradeoff as your score goes up.

Date de sortie
December 1, 1984
Développeur
Coleco
Éditeur
Coleco
Joueurs
1-2

À propos de ce jeu

Star Trek: Strategic Operations Simulator

You are the Captain of the Enterprise as you pilot it through a series of combat simulations against Klingon battlecruisers, Antimatter Pods, and the Nomad Probe. The top of the screen displays a top down tactical display, while the bottom half is the "main screen" view from the Bridge of the Enterprise.




Klingon Ships are after your starbases that you can use to refuel and repair at. Defeat them before your bases are destroyed and the Enterprise is destroyed as well.




Most of your focus is on the tactical display, and the main screen is frequently forgotten during intense combat. As the Enterprise takes damage, systems go offline. Shields take damage first, than photon torpedoes, then warp engines, and then game over. The balance of keeping the Enterprise in good fighting trim by avoiding damage and docking at starbases, vs. the bonus received from "unused" starbases at then end of each level is a nice tradeoff as your score goes up.

Genres

Strategy

Modes

Single Player

Studios et crédits

Developer
Coleco
Publisher
Coleco

Sorties régionales

Date de sortie

WorldwideDecember 1, 1984 · E - Everyone

Galerie

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