Backdrop artwork for Blood Valley
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Blood Valley box art

Amstrad CPC

Blood Valley

1986 1-2 Jogadores 95% Not Rated

A loose adaptation of the 1986 pair of fantasy gamebooks, this game gives a solo player the opportunity to control the actions of The Quarry (player's pick of barbarian, priest or thief), a slave who is once a year selected to run free temporarily, before being run down in the valley of Gad, hunted by its cruel ruler the Archveult, and tortured to death. Survival is possible only through escaping the valley or slaying the hunter. (A second player has the option of controlling the pursuing Archveult simultaneously in splitscreen mode.) The duel the game sets up is only the last of many threats -- the game imposes countless re-spawning enemies in the players' paths, needing to be endlessly slain with a tap of the attack button (and their random loot gathered with a tap of a different button) while remaining always on the move and attempting to achieve a shopping list of incremental objectives necessary for greater success, "helpfully" listed on the screen at all times in most versions.

Data de lançamento
December 31, 1986
Desenvolvedor
Imagitec Design
Editora
Gremlin Graphics Software
Jogadores
1-2

Sobre este jogo

Blood Valley

A loose adaptation of the 1986 pair of fantasy gamebooks, this game gives a solo player the opportunity to control the actions of The Quarry (player's pick of barbarian, priest or thief), a slave who is once a year selected to run free temporarily, before being run down in the valley of Gad, hunted by its cruel ruler the Archveult, and tortured to death. Survival is possible only through escaping the valley or slaying the hunter. (A second player has the option of controlling the pursuing Archveult simultaneously in splitscreen mode.)

The duel the game sets up is only the last of many threats -- the game imposes countless re-spawning enemies in the players' paths, needing to be endlessly slain with a tap of the attack button (and their random loot gathered with a tap of a different button) while remaining always on the move and attempting to achieve a shopping list of incremental objectives necessary for greater success, "helpfully" listed on the screen at all times in most versions.

Gêneros

Action

Modos

Multiplayer

Estúdios e créditos

Developer
Imagitec Design
Publisher
Gremlin Graphics Software

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1986 · Not Rated

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