Backdrop artwork for Wonder Boy
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Wonder Boy box art

Amstrad CPC

Wonder Boy

1986 1-2 Joueurs 93% Not Rated

Wonder Boy is a tribal caveman-like boy whose girlfriend Tina has been captured by the Dark King . The player must guide the Wonder Boy through seven "areas", each consisting of four "rounds". The boy can arm himself with a stone hatchet, which he can throw at oncoming foes, a skateboard with which he can rush through the levels and temporary protection by an angel which allows him to destroy foes by simply running into them. All of the aforementioned power-ups are obtained by breaking open eggs. These eggs can also contain unpleasant surprises – curses which cause him to lose vitality more quickly than usual, and poisonous mushrooms which reduce the boy's vitality in one go. The player must remain aware of the vitality meter, which constantly runs down at a steady pace and can only be refilled by collecting food throughout the level. There is also one doll to collect in each level, which doubles the bonus points awarded at the end of the level. If all 28 dolls are collected, then a bonus eighth area will be unlocked. At the end of every "area", the boy will encounter an incarnation of the chief antagonist as a boss character. Once defeated, the mighty lord's mask flies off and transforms into an item such as a tea cup or a piece of fruit, before subsequently making his escape. A two-player alternating mode is available where each player takes turn whenever the other one loses a life.

Date de sortie
December 31, 1986
Développeur
Escape
Éditeur
The Hit Squad
Joueurs
1-2

À propos de ce jeu

Wonder Boy

Wonder Boy is a tribal caveman-like boy whose girlfriend Tina has been captured by the Dark King . The player must guide the Wonder Boy through seven "areas", each consisting of four "rounds".

The boy can arm himself with a stone hatchet, which he can throw at oncoming foes, a skateboard with which he can rush through the levels and temporary protection by an angel which allows him to destroy foes by simply running into them. All of the aforementioned power-ups are obtained by breaking open eggs. These eggs can also contain unpleasant surprises – curses which cause him to lose vitality more quickly than usual, and poisonous mushrooms which reduce the boy's vitality in one go. The player must remain aware of the vitality meter, which constantly runs down at a steady pace and can only be refilled by collecting food throughout the level. There is also one doll to collect in each level, which doubles the bonus points awarded at the end of the level. If all 28 dolls are collected, then a bonus eighth area will be unlocked.

At the end of every "area", the boy will encounter an incarnation of the chief antagonist as a boss character. Once defeated, the mighty lord's mask flies off and transforms into an item such as a tea cup or a piece of fruit, before subsequently making his escape. A two-player alternating mode is available where each player takes turn whenever the other one loses a life.

Genres

Platform

Modes

Multiplayer

Studios et crédits

Developer
Escape
Publisher
The Hit Squad

Sorties régionales

Date de sortie

WorldwideDecember 31, 1986 · Not Rated

Galerie

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