Amstrad CPC
Bounder
In Bounder, the player controls a tennis ball that constantly bounces on the screen. The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game. The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.
- Fecha de lanzamiento
- December 31, 1985
- Desarrollador
- Peter Harrap
- Editora
- Gremlin Graphics Software
- Jugadores
- 1
Acerca de este juego
Bounder
In Bounder, the player controls a tennis ball that constantly bounces on the screen.
The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.
The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.
Géneros
Modos
Estudios y créditos
- Developer
- Peter Harrap
- Publisher
- Gremlin Graphics Software
Lanzamientos regionales
Fecha de lanzamiento
Galería
6 images
Añadir imagen
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.