Amstrad CPC
Cubit
Noughts and Crosses (tic-tac-toe to North Americans) is brought into three dimensions as you play either a friend or the computer to be the first to line up four tiles in a row. Of course, as well as stopping your opponent making lines on one level, you've also got to keep an eye on them making lines that cross all four levels, if you see what I mean. However, this is easier said than done when you're playing the computer – maybe the human brain just isn't capable of visualizing the lines in 3D. It's probably better to play with a friend, although the controls are awkward; you have to press fire quickly twice to place a tile, and it often doesn't work.
- Data de lançamento
- December 31, 1983
- Desenvolvedor
- Mr. Micro Ltd.
- Editora
- Amsoft
- Jogadores
- 1-2
Sobre este jogo
Cubit
Noughts and Crosses (tic-tac-toe to North Americans) is brought into three dimensions as you play either a friend or the computer to be the first to line up four tiles in a row. Of course, as well as stopping your opponent making lines on one level, you've also got to keep an eye on them making lines that cross all four levels, if you see what I mean. However, this is easier said than done when you're playing the computer – maybe the human brain just isn't capable of visualizing the lines in 3D. It's probably better to play with a friend, although the controls are awkward; you have to press fire quickly twice to place a tile, and it often doesn't work.
Gêneros
Modos
Estúdios e créditos
- Developer
- Mr. Micro Ltd.
- Publisher
- Amsoft
Lançamentos regionais
Data de lançamento
Galeria de arte
6 images
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