Backdrop artwork for I, Ball II: Quest for the Past
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I, Ball II: Quest for the Past box art

Amstrad CPC

I, Ball II: Quest for the Past

1986 1 Jogadores 50% Not Rated

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level. Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Data de lançamento
December 31, 1986
Editora
Firebird Software
Jogadores
1

Sobre este jogo

I, Ball II: Quest for the Past

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level.

Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Gêneros

PlatformShooter

Modos

Multiplayer

Estúdios e créditos

Publisher
Firebird Software

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1986 · Not Rated

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