Backdrop artwork for I, Ball II: Quest for the Past
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I, Ball II: Quest for the Past box art

Amstrad CPC

I, Ball II: Quest for the Past

1986 1 Joueurs 50% Not Rated

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level. Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Date de sortie
December 31, 1986
Éditeur
Firebird Software
Joueurs
1

À propos de ce jeu

I, Ball II: Quest for the Past

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level.

Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Genres

PlatformShooter

Modes

Multiplayer

Studios et crédits

Publisher
Firebird Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1986 · Not Rated

Galerie

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