Backdrop artwork for Explorer
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Explorer box art

Amstrad CPC

Explorer

1986 1 Joueurs Not Rated

After attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations. These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.

Date de sortie
December 31, 1986
Développeur
Graham Relph
Éditeur
Electric Dreams Software
Joueurs
1

À propos de ce jeu

Explorer

After attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations.

These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.

Genres

ActionAdventure

Modes

Single Player

Studios et crédits

Developer
Graham Relph
Publisher
Electric Dreams Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1986 · Not Rated

Galerie

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