Backdrop artwork for Switchblade
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Switchblade box art

Atari ST

Switchblade

1988 1 Jogadores 85% Not Rated

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride. The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Data de lançamento
December 31, 1988
Desenvolvedor
Core Design
Editora
Gremlin Graphics Software
Jogadores
1

Sobre este jogo

Switchblade

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Gêneros

ActionPlatform

Modos

Single Player

Estúdios e créditos

Developer
Core Design
Publisher
Gremlin Graphics Software

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1988 · Not Rated

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