Backdrop artwork for Jet-Set Willy
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Jet-Set Willy box art

Atari ST

Jet-Set Willy

1988 1 Jugadores 90% Not Rated

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. The game is an early example of a nonlinear title since, unlike the screen-by-screen style of its prequel, the player can explore the mansion at will. Willy is controlled using only left, right and jump. He can climb stairs by walking into them (jumping through them to avoid them) and climb swinging ropes by pushing left or right depending on what direction the rope is swinging. The play area itself consists of 60 screens making up the mansion and its grounds and contains hazards (static killer objects), guardians (killer monsters which move along predetermined paths), various platforms and collectable objects. The collectable items glow to distinguish them from other items in the room. The Atari ST version was a faithful remake of the original ZX Spectrum version down to the soundtrack and colour clashing, deliberately opting not to update the game with the improved 16-bit graphic and sound possibilities offered by the superior hardware. Ultimately Software Projects decided not to release the finished game as it was over five years from the release of the original and there wasn't felt to be enough market interest.

Fecha de lanzamiento
December 31, 1988
Desarrollador
Software Projects
Editora
Software Projects
Jugadores
1

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Jet-Set Willy

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. The game is an early example of a nonlinear title since, unlike the screen-by-screen style of its prequel, the player can explore the mansion at will. Willy is controlled using only left, right and jump. He can climb stairs by walking into them (jumping through them to avoid them) and climb swinging ropes by pushing left or right depending on what direction the rope is swinging. The play area itself consists of 60 screens making up the mansion and its grounds and contains hazards (static killer objects), guardians (killer monsters which move along predetermined paths), various platforms and collectable objects. The collectable items glow to distinguish them from other items in the room.

The Atari ST version was a faithful remake of the original ZX Spectrum version down to the soundtrack and colour clashing, deliberately opting not to update the game with the improved 16-bit graphic and sound possibilities offered by the superior hardware. Ultimately Software Projects decided not to release the finished game as it was over five years from the release of the original and there wasn't felt to be enough market interest.

Géneros

Platform

Modos

Single Player

Estudios y créditos

Developer
Software Projects
Publisher
Software Projects

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1988 · Not Rated

Galería

4 images

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