Atari ST
Darius+
Darius was Taito's effort to compete in the arcades against the likes of R-Type and Gradius. Technically impressive, it featured three screens depicting the largest playfield seen in a game so far (the same system was employed for Ninja Warriors), with the player sitting atop a big set of loudspeakers. Visually and audibly, it was a league above Irem's and Konami's offerings. When Taito (and others) ported the game to home machines, they were forced to shrink the playfield to fit in one single screen, and re-dubbed it Darius Plus. The plot of Darius involves the two heroes Proco Jr. and Tiat Young fighting the menaces posed by galactic fish and other sea animals again their homeworld.
- Date de sortie
- December 31, 1988
- Développeur
- Taito Corporation
- Éditeur
- The Edge
- Joueurs
- 1
À propos de ce jeu
Darius+
Darius was Taito's effort to compete in the arcades against the likes of R-Type and Gradius. Technically impressive, it featured three screens depicting the largest playfield seen in a game so far (the same system was employed for Ninja Warriors), with the player sitting atop a big set of loudspeakers. Visually and audibly, it was a league above Irem's and Konami's offerings.
When Taito (and others) ported the game to home machines, they were forced to shrink the playfield to fit in one single screen, and re-dubbed it Darius Plus.
The plot of Darius involves the two heroes Proco Jr. and Tiat Young fighting the menaces posed by galactic fish and other sea animals again their homeworld.
Genres
Modes
Studios et crédits
- Developer
- Taito Corporation
- Publisher
- The Edge
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Date de sortie
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